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MLScherbatov

408 Game Reviews

106 w/ Responses

2 reviews are hidden due to your filters.

really awesome game, but i found that the achievements frequently got in the way of the text/images and were very irritating. perhaps put a black bar on top of the game or see how you might keep these from getting in the way? I loved the game but found it obnoxious to have to wait 5-10 seconds for the notification to go away before reading the panel.

pretty great game, very addictive and plenty of good combos to explore... my one complaint would be the frequent waiting... the first run its cool to see the enemy soldiers running past yours, but this gets old very quickly. another point where i feel you should not have a wait is just after killing a batallion. I'm using the goblin's gold boost ability, and find that i end up wasting quite a bit of time on the counter because im unable to move for 3-4 seconds after killing all enemies. Other than these things, great game... hope to see more in the future.

Really cool, but needs some ironing out... I found it incredibly irritating to click on doors/items which were parallel to the line of sight, and found little to no reason for them to have such small hitboxes (I dont see why you cant just make the hitboxes the same size as perpendicular doors, and clicking 20 times to get into that door when the trauma is chasing me is a really huge tax...) at least add a little highlighted tab or something so it is not so difficult to see/ access these things, as it doesn't make sense to restrict the game by the point of view if it is not some sort of major gameplay element a la Fez. (especially since u can still see the things and the character would be looking directly at them, I dont think it really makes much sense in this scenario)

this is a great game... but for christ's sake, can we just stick to WASD? its really irritating having to move my hand all over the keyboard, and for me at least it really ruins the whole experience because i am constantly distracted. What is the point of putting jump as A and then not using the up arrow for anything at all? i just dont get it...

Asvegren responds:

Up arrow is used for aiming when you get the gun.

cool idea, but the movement is far too sluggish for me... i don't know if the game is supposed to be that way or if it is simply running poorly, but i don't have trouble with many fast paced, more complex games that are along the same lines, so i have to assume it's either sloppy coding or that i am supposed to be moving at a crawl. Please speed it up a little bit and i'll play this all day, but it's just frustrating and irritating as it is

Why would you make a game in which you must restart the first level 20 times to even get onto the first platform? I'm tired of games like this getting frontpaged.... this is absolutely ridiculous.

I really really like the attention to detail in terms of similarity to the first game, but i found that three times in a row i was unable to jump, which was incredibly frustrating, and prevented me from beating all but the first level (in which i was able to jump). I have played through the original multiple times and it was always a favorite of mine, and i was very disappointed to run into glitches with the core gameplay here.

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