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MLScherbatov

411 Game Reviews

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the space invader part was a little too difficult, and i found it impossible to keep the girl alive given that she did nothing to assist in fighting them. otherwise, it was a cool game.

it's far to difficult to click on some of the gears. when one is on top of the other, you can only reach the smallest one!

im all for spyro, but this game doesnt even make any sense. i know you called it a work in progress but you should at least play test it yourself and realize that you literally cannot even play this in this state. its simply non functional.

you need to add downward/upward movement, and you need to make the game smaller. i have to zoom to 75% to see the whole game. i should also mention that your vertical orientation doesnt really fit the gameplay given that the enemies move horizontally. the screen should be wider than it is tall by far.

overall, this is not even fit for beta testing. it's far too bare bones and i couldn't even tell you what to do with it past what ive already said, simply because the game is unplayable.

i hope i dont sound like an asshole, but seriously... this is a waste of time even if you are looking for advice/criticism. you are better off posting in a forum on here asking how to solve particular issues, instead of using up the site's bandwidth and user's time with something like this. Good luck to you, and i hope to see a playable version soon as i am a spyro fan. give this some more time.

great idea, very fun although its slow. I think you should have a way for the king to attack bunnies and collect gold on his own, or to fight the trolls
it seemed like it was very easy for a while and then all of a sudden around day 6 there were literally 20 trolls attacking me and i had no chance

this needs a LOT of work. the controls are unresponsive at times, i cant jump when im touching a wall, and i've tried 6 times and cant even make it through the tutorial.

this was a game? i thought it was a cinematic...
the buttons are completely insensitive on my PC for some reason (google chrome, vista home premium)
seems really cool, but it's entirely unplayable for me :*(

seems ok, but as many of the other reviewers have mentioned, the controls are highly unresponsive, and the game is just not fun as a result. i gave up after 12 deaths, a lack of checkpoints forcing me to do frustrating parts of the game over and over, and just a general lack of interesting gameplay... i'm sure it gets more complex later, but when your initial platforming system is so unfinished, i dont see how anyone would want to play until that point. this needs serious work on the fundamentals, and you should never have even made more than the first few frames without fixing the platforming first...

semaphor responds:

There are checkpoints, they are the yellow circles.

In regards to the platforming, like I have said earlier, you jump from the centre of your character, so when jumping off an edge, don't jump when the edge of your character is on the edge of a platform, jump when the middle of your character is on a platform.

Update: See description

Update 2: Improves on jumping, see description.

time limits are far too short. this killed any of the fog of war levels, because you would be forced to explore the area on your first life, then beat it on the 2nd no matter what. You need to set the time limit to be different on each level, or maybe allow the player to accumulate extra seconds from previous levels. The only other glitch i found was that the bullets did not seem to accurately follow the cursor, and instead were about 10 degrees off from where i was pointing at all times

these games seem really cool, but both that i have played have the most ridiculously unresponsive turning... i cant dodge ANYTHING. im sure this gets better over time, but come on... i cant get from one side of the road to the other within 20 seconds, and thats just ridiculous. I know you're working with upgrades, but no car in the world has steering that poor.

i cannot handle how slowly i have to walk in this game, and i agree that the jumps are both a little buggy and impossible to judge for this reason. im gonna be honest like ive played a ton of platformers and this seemed cool, but i didnt give it much of a chance because i couldnt take how slowly it moved. we're not wading thru molasses here.

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