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MLScherbatov

408 Game Reviews

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WHY IS EVERY GAME ON THIS SITE FLAPPY BIRD

controls need serious work... why not just use up or w to jump? i have my had scrunched into a ball trying to play this. also: your ladder mechanics are severely lacking. in general, this game was frustrating to navigate, and needs more of a story/some kind of explanation of gameplay.

InnerCircleGames responds:

Thanks for your input, just so you know, the game is still under heavy development. Yes, there is a lot of work to be done, and as far as the story goes, I didn't really have space to explain it in the discription; I'll figure it out. But to help you/ anyone else with the controls, I don't really understand the problem you're having. Its pretty simple, just move around with one hand using the arrow keys, and with the other just jump when needed with z, interact when necessary with x, and drop/throw things with c. Other than that I can't really help you. It's something to get used to. And who knows, maybe the game as it is will grow on you, but check back now, and then for an update, because as I said earlier, the game is still under heavy development. Thanks - ICG

amazing game. here's a few ideas
- move the credit counter, because it frequently got in the way of clicking for ranged attacks
- health bars would be nice, as xela said
- more levels, or an unlimited mode with randomly generated or looping levels
- powerups/health packs.
- brief descriptions of titans before purchase. i didn't like going on name/price alone.

also: I felt like i was slowed down by a lot of things, and wanted to plow through the enemies a bit faster. it didn't seem very titan-like to have to tip toe around mines, and i wished i could run past a few enemies instead of being stuck in one frame. Perhaps you could have those enemies catch up if you don't keep moving.

anyways, keep up the good work. i had a lot of fun with this one

too slow. weapon upgrades dont even work, no real element of strategy because you cant have more than two soldiers, the scrolling was absolutely unnecessary and irritating, and melee soldiers wouldnt even leave the base for me. this is a completely unfinished game....

a few of the enemies seemed impossible to dodge (final boss' fist pound, those guys with the red laser beams), but otherwise this was an amazing game. (i should add that the sniper rifle kinda sucked. perhaps make the bullets move faster)

amazing game. needs some depth, though. i enjoyed it immensely, but you should think about adding some sort of story mode like in star fox 64, for instance. bosses would be very fun.

terribly glitchy. this could be a good game with some work, but the system as it is is clunky and full of holes.

cool game, but you had ridiculous glitches. every time i started bouncing on an enemy, there was a 50% chance i would get stuck entirely immobile and either get backed into an endless loop where i was stuck in a corner bouncing off of the wall endlessly, or i would die immediately. also: once when i crouched, it didnt stay down for more than just the initial half second or so, and i was killed by a laser beam.
i'd really look forward to playing a more polished version of this game.

the space invader part was a little too difficult, and i found it impossible to keep the girl alive given that she did nothing to assist in fighting them. otherwise, it was a cool game.

it's far to difficult to click on some of the gears. when one is on top of the other, you can only reach the smallest one!

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