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MLScherbatov

411 Game Reviews

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would be nice to let us skip through text in the opening sequence the same way other text works
the wave sound on stage select hurts my brain
wall jumping doesnt really seem to be very functional. i understand if its just meant to be something to slow urself down, but if its supposed to be possible to jump a significant amount away from the wall, or jump upwards, then its not working

the beginning menu needs a little bit of work. instead of repeatedly saying "new game" as i click, it should say something else more descriptive like "select a slot" etc.
the game launched extremely quickly and smoothly although i normally have issues with unity in the browser, so i appreciate that it seems your game is well optimized
writing seems great so far, and the animation is really nice. good job, all three of you!
itd be nice to have some light/unintrusive music though, or at least some ambient background noises
one typo i noticed for the arena master's description: "bellie" should be spelled "belly"
combat system seems good after the first battle. it would be nice to see the characters we are fighting or talking to, but im sure you already intend to add something of the sort.
im not much for the erotic aspects of the game, but im enjoying other aspects lol

"the next fight is in 2 days".... we shouldnt have to wait this long if we dont want to. im spending a lot of time resting because there's very little to do otherwise. if the training hall were functional, this would make more sense, but i still think it should be optional. if there are a multitude of slaves here, there should be battles happening constantly

the physics dont really make sense, but the rules/behavior seem to be consistent so thats alright. for instance on the 2nd level with the updraft, it doesnt really make sense that the bot would just stop and walk across every floor it passed, cus theres nothing stopping it from flying up thru the ceiling. it would make more sense if the bot grabbed onto the ledges and moved out of the draft each time, but i understand thats more animation for u to do lol
i wish the screen was bigger. it seems that a lot of these levels require some scrolling, but they're rarely larger than 1.5x the size of our view.

the pause menu moves a little slow. the gear thing is cute, but it should move into place and be clickable almost immediately when we hit esc. the other menus are great from what ive seen though

in primary zone level 3, i feel like you should give us a bit more time to change to the lightweight bot. maybe consider just lengthening the platform before it hits the conveyor belt. it just was frustrating having to watch the bot walk back and forth across the whole loop again and then just barely missing it

ill keep adding notes as i play more if you dont mind. seems like a great game, so i hope i dont sound overly critical hehe

this definitely needs a little more detail in the tutorial/tool tips, but i think it seems very well done so far. keep up the good work!

Oultrox responds:

Thank you so much, giving the time we had to make the game and the polishment it took, it was a total challenge the way how we should introduce our players to the game, hopefully they get the hang while they're playing. :)

lo fi hip hop newgrounds titles to study/relax to

maruki responds:

I love your review!

interesting game! i agree with the others about your background voices. you should consider just using text instead. i think its funny, but its hard to understand
for some reason the WASD movement seems much less responsive than the arrow keys

seems rly cool. great music and animation. nice background details, i love the propaganda posters and idling animations. everything ive played so far has been very intuitive.
im gonna list any bugs i find, will probably edit as i go along.
- it looks like none of your "!!!" signs say anything besides the first one. im still able to figure everything out so far though
-not sure what the yarn balls do. i thought they were extra lives, but i died right after grabbing one and still got a game over. im assuming this is because i cant read the signs lol

the controls immediately show issues imo, but i like the atmosphere and the art/music a lot
im getting a lot of lag so i dont think ill be able to play it further, but im p sure thats on my end anyways

there are a few issues with using the mouse to interact but overall this is great

TheEnkian responds:

Thanks! Check out for the demos for Chapters 2-4 here on Newgrounds. The full games are either on itch.io or Steam.

you are really still not crediting? ive been chalking this up to a misunderstanding for a few days, but i come back to check and still all you've said is "I am crediting". you need to mention the original game parameters in your credits or preferably in the intro, and you need to credit the original author. you have done neither. you just keep commenting "i am crediting" and "haters will be haters".... what is wrong with u man??? nearly every reviewer so far has had the same opinion, its really obvious you took large portions of your game and copy + pasted the instructions, like i was prepared not to be disappointed in you when you finally actually mentioned the original game, but you've done nothing..... shame on u dude....

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