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MLScherbatov

408 Game Reviews

106 w/ Responses

2 reviews are hidden due to your filters.

why would you even bother with the spacebar when you already have a cursor? it's hard to position pico right to target certain objects, and i know im not the only one who was stuck outside for a frustrating amount of time before realizing that clicking only works on your inventory. I had already checked the desks in the first classroom twice before deciding i was stuck and having to read the comments, and even then i spent at least 2 minutes straight going in and out of the room and walking in circles around the desk before i could get it to react. after that, when i used the blacklight on the photo, i couldnt get it to go away and was stuck looking at the combination for an infuriating number of clicks. later, darnell was incredibly unresponsive as well. my pc isnt lagging and nothing else is messing up so im pretty sure you have some issues to iron out here...
The music is nice, the graphics are fine, and overall it's a decent game most of the way through, but it really doesn't have much of the pico we know and love besides the poster in the janitors closet (im assuming that was a girl vomiting) and the setting being the same. it's too much like a lot of point and clicks that ive seen with these same pixel graphics (whats that one the door or something), just with less detail. Also why does the story have to take such a huge jump as soon as i save both my friends? you could have at least added one more clue that led to the urinal instead of just jumping straight to the interrogation chamber plus like the entire ending made no sense because why would you drug yourself and then save your friends and pay actors to be there if you'd already captured pico yo like cmon what even is this shit this makes 0 sense

im not really sure why this has such a high rating. the concept is funny and the movie reference is on point, as well as the graphics being decent, but the gameplay itself just kinda sucks and is far too one dimensional

looks cool and the music is pretty but like most people here im having trouble with the wall jumping. i realize that the stamina meter goes down and that you cant jump etc when it's run out, but i still couldnt even get past the first series of moving platforms and lost interest. it's ok to have difficult platforming in your game, but when the first obstacle is so difficult and the controls so shakey, i dont think most people will end up even playing this

screen should scroll. or u should let us come out the other side when we go to the edge. otherwise, cool game

fun, but the menus are a headache to navigate and you cant see which item slots are full while you're in the store or compapre them to what you already have without switching back and forth

helgravis responds:

Hmm, you bring up a good point. Yeah, that does feel like a hassle. I probably should have playtested it with more people before releasing the game. Anyways, thanks for the feedback.

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