seems pretty great, but definitely needs some work. the controls arent very responsive sometimes and i find sean just sort of stopping here and there at crucial moments, making evasion pretty much futile. i didnt have a problem getting through the game until it came to the eye, where the difficulty moving was too much of a setback to have much of a chance in the fight.
there are quite a few places where its very difficult to target objects like the torches or braziers, and i had to spend a little too long positioning myself so that i could perform simple tasks. nothing game breaking here, but it seems like you could make the hitboxes or w/e a little bigger for some things
pretty cool game. i hope to see more
You're right. Much of the programming was very bad, and my laziness just kept stacking until the end it was a mess. Haha.
i like the concept and its simple and kinda fun to play, but i feel as though my decisions make no difference in what happens. is that supposed to be commentary or is it just glitchy? i cant tell
id say like 90% of the time i get the opposite result from what my decision would precipitate in a real situation
i remember playing this! its lagging a lot right now which makes some of the gameplay a little difficult - the character just kind of stops in its tracks every few seconds so i have to press movement keys over and over instead of holding them down. im not sure if this is on my end or an issue with the game, but i am fully willing to suck it up because this is a nice project
(i am using win 8.1 and chrome which tends to have issues with flash despite its claims)
i totally cant beat the jungle boss. im supposed to deflect the fireballs into the torches right? that jerk is too fast and he keeps bullying me. im pretty sure i never beat him the last time i played this, but ill probably keep trying
thanks for the cool/intradasting game!
Yeah, also this thing was programmed in AS2, so it's a real dinosaur. Being made a decade ago will do that to you.
amazing. i love that you've taken something like the silhouette of a tree which would easily be mistaken as a figure, and then torn away our feeling of security that it's just a tree by introducing such a perfectly tree shaped monster.
uh.... new LoL champion?
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