the end was a little frustrating, and i understand you wanted to make a point but the gameplay was linear and i didnt really like having to redo it to get past the hole. anyways, the game is great aside from that
you should have some kind of explanation for why we leave or turn back, like some floating text that says "someones here" and then "i shouldnt go any further" or something. when i got to the far right end i thought the game had just ended abruptly, and it would help to guide the player a little more.
this looks and sounds great. the combat was glitchy and i wish there was a little more depth, but i think if you made this the first level of a longer, more complex game, you could have an impressive title
i liked the ambient sound and the writing was great until the ending. also i turned the power off but the lightbulb outside was still on.
otherwise this was a pretty cool game good job friend
amazing. i love that you've taken something like the silhouette of a tree which would easily be mistaken as a figure, and then torn away our feeling of security that it's just a tree by introducing such a perfectly tree shaped monster.
uh.... new LoL champion?
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