i feel like theres very little reward or visual progress for our accomplishments in the game. sure, a bigger brain is cooler to look at, but there doesnt seem to be any goal other than just making it bigger and bigger. having some reason for us to be developing the brain or some kind of endpoint would make me want to finish the game more. as of now ive played for maybe 30-45 mins and its just the same thing over and over.
*edit:* after ascending for the first time, the game is now registering my clicks on upgrade buttons as clicks on the brain, which makes the game stick there just clicking and clicking and lagging until ive basically lost interest. i agree with some of the other reviews re: the game not really running very smoothly. if im not seeing any rewards for my time besides a bigger, laggier brain, then idk why im here. u need to add more of a final goal of some sort
also some more tool tips would be very helpful.
ex:
-we have no indication of what the accelerometer does until we use it, and wasting our first one significantly detracts from our progress. (also imo the accelerometer should be set to a keyboard hotkey because we inevitably waste a small portion of the timer by having to move the mouse back up to the brain)
-does brain stimulation do anything besides what one normal click would do?
-is pulse speed the maximum number of times we can click per second, or is it how fast the pulses spread to new neurons?
- i didnt know where to click at first and thought the dna meter in the top middle was our stash, not the one on the right in pink. given that it said 10dna, i clicked several times on different upgrades with no response, and i almost didnt play the game at all because i assumed it was frozen. i think from reading the other reviews that several other people had this problem and just quit.
in general we just need a simple tutorial and this game would be much better. its not as if its hard to figure these things out after a few minutes, but the early game in a clicker is absolutely everything, and we should know what we're doing before being thrust into the game.